4/15/2021 0 Comments Html Play Audio On Image Click
It works on chrome but on firefox it starts onload, but I want it onclick there too.Then trigger it by audio.currentTime 0; audio.play();.Resetting current time is only needed if the sound is played in short bursts.
Provide details and share your research But avoid Asking for help, clarification, or responding to other answers. Making statements based on opinion; back them up with references or personal experience. Not the answer youre looking for Browse other questions tagged javascript audio onclick or ask your own question. Examples might be simplified to improve reading and basic understanding. Html Play Audio On Image Click Full Correctness OfTutorials, references, and examples are constantly reviewed to avoid errors, but we cannot warrant full correctness of all content. While using this site, you agree to have read and accepted our terms of use. ![]() This is because these tags are embedded directly into the webpage. Modern browsers like Chrome, Firefox, IE9 ( and newcomer IE10 ) support a multitude of video and audio formats. Playing a video in a hardware accelerated browser will use significantly less CPU power than it would in another browser. If youre controlling these tags in JavaScript, this rendering can be offloaded to the GPU which helps in the responsiveness of the website. This is important if you want the playback to be streamlined. To begin with, lets take a look at the video tag and Ill explain each attribute. If the width is omitted, the browser will use the default width of the video, if its available. If the height is omitted, the browser will use the default height of the video, if its available. If a poster file is omitted, the browser will show the first frame of the video. The video is downloaded in the background, so when the user does decide to watch the video, it starts immediately. But what happens if the browser doesnt support the video youre trying to play To work around this issue you simply add multiple video sources. If this is omitted, the browser needs to download a small piece of each file to work out if its supported or not. This is a complete waste of bandwidth and totally unnecessary. The main reason for supplying multiple video sources is reach. ![]() Also in the code above, the video will automatically play when the page is loaded. This might not sit well with some of your users, so its a good option to turn this off and allow them to start the video when they want to. You can even turn the volume up or down by using the volume method. The hard thing to get your head around is which format is supported by which browser. Early drafts of the specification mandated that browsers should have built-in support for multimedia in two codecs; Ogg Vorbis for audio and Ogg Theora for video. The result is that the specification makes no reference to what codecs should be supported by the browser. If youd like to install VP8 for IE9, you can download it here.
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